showing 18 games
name | publisher(developer) | year arrow_downward | description | |
---|---|---|---|---|
Fighter Squadron | Activision | ? | labelminimizeminimize | |
Flight Simulator | Microsoft (subLOGIC) | 1985 | French release in 1988. [52] | labelimageminimize |
Fokker Triplane Flight Simulator | Bullseye Software | 1985 | Color added with version 2 of the game in 1990.*** [52]*** [48] | labelimageminimize |
Harrier Strike Mission | Miles Computing | 1985 | labelimageminimize | |
Flight Simulator II | Microsoft (SubLOGIC) | 1986 | labelminimizeminimize | |
Falcon | Spectrum Holobyte (Sphere) | 1987 | labelimageminimize | |
Air Warrior | Kesmai Studios | 1988 | labelimageminimize | |
Chuck Yeager's Advanced Flight Trainer | Electronic Arts | 1988 | labelimageminimize | |
Bomber | Deadly Games | 1989 | labelimageminimize | |
Jet | subLOGIC | 1989 | The Macintosh version has been reviewed in contemporary magazines but is still missing.*** [52]***Requires 512k RAM. Optional joystick. 1 player or 2 players via nullmodem cable. Does not run on the Macintosh II. Does run on the nearly identical hardware of the Macintosh LC. The Mac II is 8-bit color while the Mac LC is 24-bit, these are the only Macs to use a vanilla 68020. Jet runs on any other Mac of any number of colors. It does not seem to be a butterfly or scissor issue. | labelminimizeminimize |
F-117A Nighthawk - Stealth Fighter 2.0 | MicroProse | 1991 | labelimageminimize | |
Hellcats Over the Pacific | Graphic Simulations Corporation (Parsoft Interactive) | 1991 | "Requires Mac LC, any Mac II, SE/30, Classic II, or Quadra " (meaning any machine with a 68020 or newer CPU) Box warns that this game will not operate on Macintosh Plus, Macintosh SE, or Macintosh Classic (meaning any machine with a 68000) Note that this game was released in a 68k Mac space-time, a few years before PowerPC Mac space-time. No official word for PowerPC compatibility is known.***Eric Parker designed graphics routines to redraw only areas of the screen that changed between frames. Nothing particularly new, but this is the first (and only?) time it happened on a 68k Mac (a machine with no specialized graphics hardware originally intended for binary color text and the occasional icon and a highly specialized OS for the same purpose). The ocean has waves, the roads and runways have lines, the sky has multiple types of clouds, planes cast shadows, fires burn on planes and aircraft carriers, and carriers may experience fully simulated sinkings. The flight model is reportedly quite sophisticated as well. | labelimageminimize |
Hellcats: Missions at Leyte Gulf | Parsoft Interactive | 1992 | labelimageminimize | |
Red Baron | Sierra On-Line (Dynamix) | 1992 | Red Baron published 1991-06 Sierra Award Winners published 1992 UPC 0-20626-11388-5*** [37] | labelminimizeminimize |
Falcon MC: F-16 Fighter Simulation | Spectrum Holobyte | 1993 | labelimageminimize | |
Flight Unlimited | Ubi Soft (Looking Glass Technologies) | 1996 | labelimageminimize | |
Falcon 4.0 | Microprose | 1998 | labelimageminimize | |
Fly! | Take-Two Interactive;Gathering of Developers (Terminal Reality) | 1999 | labelimageminimize |